GTAV_ONLINE
Scaleform used for logo and loading screen displays.
BeginScaleformMovieMethod(scaleform, "SETUP_BIGFEED") PushScaleformMovieMethodParameterBool(false) -- align on the right side like in the gta online loading screen EndScaleformMovieMethod()
BeginScaleformMovieMethod(scaleform, "HIDE_ONLINE_LOGO") -- hides a big gta online logo in the left bottom corner EndScaleformMovieMethod()
BeginScaleformMovieMethod(scaleform, "SET_BIGFEED_INFO") PushScaleformMovieMethodParameterString("FOOTER_STRING") -- not sure but seems like not used? PushScaleformMovieMethodParameterString("For a limited time, supercharge your fleet of vehicles with 80% Bonus Cash on Whale and Megalodon Shark Cards.\n\nThats enough cash to secure the menacing P-45 Nokota - complete with built-in machine guns, unique liveries, armor and the ability to add homing Missiles for maximum destruction and mayhem.\n\nOffer ends December 10. Bonus cash will be deposited to your Maze Bank account within 72 hours.") -- description with line breaks PushScaleformMovieMethodParameterInt(0) -- which tab / not sure what this is for PushScaleformMovieMethodParameterString("") -- not used PushScaleformMovieMethodParameterString("") -- not used PushScaleformMovieMethodParameterString("Just For You: Get 80% Bonus on Whale and Megalodon Shark Cards") -- subtitle PushScaleformMovieMethodParameterString("URL") -- deprecated / not used PushScaleformMovieMethodParameterString("GTA Online") -- title --PushScaleformMovieMethodParameterInt(622774931) --RED AND BLACK (RDR2) style PushScaleformMovieMethodParameterInt(0) -- normal style EndScaleformMovieMethod()
BeginScaleformMovieMethod(scaleform, "FADE_IN_BIGFEED") EndScaleformMovieMethod()
RequestStreamedTextureDict("prop_feed_sack"); while not HasStreamedTextureDictLoaded("prop_feed_sack") do Citizen.Wait(0) end BeginScaleformMovieMethod(scaleform, "SET_BIGFEED_IMAGE") ScaleformMovieMethodAddParamTextureNameString("prop_feed_sack") -- texture dictionary ScaleformMovieMethodAddParamTextureNameString("prop_feed_sack_01") -- texture name EndScaleformMovieMethod()
BeginScaleformMovieMethod(scaleform, "SET_NEWS_CONTEXT") PushScaleformMovieMethodParameterInt(0) -- news context id like listed below EndScaleformMovieMethod() -- var NEWS_CONTEXT_IMG = 0; -- var NEWS_CONTEXT_MODE_STATS = 1; -- var NEWS_CONTEXT_CONTACT_STATS = 2; -- var NEWS_CONTEXT_MISSION_CARD = 3;
The “Red Dead Redemption” style of the scaleform.